Showing posts with label tutorial. Show all posts
Showing posts with label tutorial. Show all posts

SketchUp Most Common Mistakes PDF


The Most Common Mistakes Tutorial is a great SketchUp tutorial written by J-m@n - a long-time contributor to SketchUp community.

The tutorial does not teach how to use SketchUp; it teaches good SketchUp techniques by showing you what to avoid. It shows many common mistakes made by new users, and how to avoid them. It talks about creating models that are appropriate for their purpose; for example, a model made for Google Earth will be approached differently than one made for rendering. The ultimate purpose of the tutorial is to improve the quality of your models.

It's a must-read for newbies, and a good review for SketchUp veterans.

Visit J-m@n's page under the Tutorials link to read Most Common Mistakes.

How to make a paper model with Sketchup



paperguitar.com has posted this tutorial showing How to make a paper model with Sketchup

SketchUp Tutorial

Martin Rinehart has added a few chapters (11 - 14) about SketchUp/Ruby programming to his Edges to Rubies tutorial.

3-D modeling with SketchUp and Eclipse, Part 1

On the IBM Develperworks site, Matthew Scarpino has written an introductory tutorial about using the Eclipse editor with SketchUp.

The article has 2 sections: the first is a basic introduction to SketchUp and Ruby code, and the rest is about setting up the Eclipse editor to use TBD's Bridge plugin.

The author makes available an Eclipse plug-in for the Ruby language which he confusingly names "SketchUp SDK" and should not be confused with the SketchUp SDK.

Overall, it's a decent introduction to Ruby scripting for SketchUp.

3-D modeling with SketchUp and Eclipse, Part 1: Creating the bridge between SketchUp and Eclipse

Summary:

One of Google's most recent and popular tools, SketchUp, takes the pain out of 3-D modeling. Not only does SketchUp make it easy to create designs manually but it also allows you to automate the design process with Ruby scripts. Because managing and editing these scripts is so important, it helps to have a full-featured development environment like Eclipse. Learn how to configure SketchUp and Eclipse so you can edit scripts in Eclipse and automatically execute them in SketchUp.

Tutorial: Getting Started With SketchUp Plugins

I have made a short, inter-active tutorial demonstrating some basic techniques for writing SketchUp plugins in Ruby. It covers the workflow of editing, saving and loading a script using a simple example.

The tutorial does not cover learning the Ruby language, nor the SketchUp-Ruby API.

View the Tutorial and let me know what you think.


Tutorial Resources:

Ruby Language (Download Ruby)
Ruby Documentation
Ruby Editors
SketchUp-Ruby API Blog
SketchUp-Ruby API Class Reference
Tutorial created with Wink

Tutorial: Modeling Box With Radiused Corners

Dave R posted a nice tutorial showing his method creating radius corners on box shapes.



(link)

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