
Some awesome models and images of car caricatures created in SketchUp.
cartoonz3D
Hi,
A few days ago I opened a new blog describing the Google SketchUp.
Service is not yet fully operational, but a few days the situation should be changed.
Content are published in Polish, this is the first of its kind blog in my country.
In SU Podium 1.7.2, Render All has been improved or rather "fixed". With this version, Render All works as it was original designed to. That is, when Render All is invoked, all scenes in the model will be rendered. With previous versions, Render All would quit working after a small number of scenes were rendered. Using 1.7.2 and Render All, it is possible to create animations where the camera moves through the model as in a walk-thru or fly-thru animation. There are several steps to creating the final animation but the most important step, Render All, works without having to resort to patching various models and scenes together.
When invoked, Render All renders each scene. To save time, only the first scene's geometry is processed. Each subsequent scene's camera view is then rendered. One draw back to this method is that object animations can not be created with Render All. You are limited to camera animations. Render All saves each rendered scene's JPG image to a designated folder. When it is complete, you can take all the images that were rendered and use Windows or Mac programs like Movie Maker or Quick Time Pro to create a video animation. The idea is that each scene in SketchUp is like a frame in a movie. When each scene is rendered with Render All, each JPG image can be used as a frame. When "stitched" together with Movie Maker or Quick Time, a walk-thru video animation is created. With 1.7.2's improved Render All function, the process is quite simple.

You will still be able to cut foam but as well we want to be able to cut lite ply, plastics, etc.. :) (Not sure of all the cool materials we will be able to cut with this one yet :D )
The tool on this machine will be interchangeable from the Dremel to the Rotozip direct face mount on the z gantry to allow for larger collet sizes which will open us up to a whole new level of bit selections!
Right now the dimensions are at 18.5" for the Length, 9.5", Depth 13" Height (without handle)
The cutting material width max is 12.5" The height is 0.5" but I am working on moving that up.
All axis will be geared using belt and pulley reduction. The z will use amce geared as well.
These are all target sizes and components for this machine as we start the testing phase there will be changes I'm sure, but its going together nice and compact and really looking strong.
I have left several key features off of the above picture :) I don't want to show too much at this stage and spoil the surprise.
You really can't get an idea of just how small the BalsaBuddy is until you see someone holding it so I am going to try and get Trish to take a pic for us. :)
Thanks guys
Mark
