cartoonz3D


Some awesome models and images of car caricatures created in SketchUp.

cartoonz3D

New SketchUp Blog from Poland

A new SketchUp blog in the Polish language has made its appearance just this week -

bocian writes:


Hi,

A few days ago I opened a new blog describing the Google SketchUp.
Service is not yet fully operational, but a few days the situation should be changed.

Content are published in Polish, this is the first of its kind blog in my country.



Visit Sketchupownia - Polski blog o Google SketchUP.

DrPetter's homepage - Sculptris

DrPetter's homepage - Sculptris: "This is a work-in-progress sculpting tool that I've been developing since early December 2009. Its main feature is dynamic mesh tesselation that will provide additional detail where necessary, without the user needing to worry about it.

I've released an alpha version that is available for anyone who wants to try it out. Be aware that it's an early build though, and it is known to crash and misbehave occasionally. Save your work often to avoid getting burned."



[ via http://www.sublog.net/ ]

Price raise to 595€ from 1st of February | Indigo Renderer

Price raise to 595€ from 1st of February | Indigo Renderer: "As from February 1st, Indigo 2 will cost 595€ and node licences will cost 195€. This price rise reflects the continued development of Indigo and the new documentation, user interface improvements since Indigos commercial release. If you are keen to lock in Indigo 2 at the current price of 295€, you should purchase from our store prior to midnight, 31st of January (UTC). Educational prices will remain constant. Upgrade pricing will be decided at a later date.

http://store.glaretechnologies.com/"

Podium 1.7.2 Beta

On the heels of Podium Beta 2 comes Podium 1.7.2:

In SU Podium 1.7.2, Render All has been improved or rather "fixed". With this version, Render All works as it was original designed to. That is, when Render All is invoked, all scenes in the model will be rendered. With previous versions, Render All would quit working after a small number of scenes were rendered. Using 1.7.2 and Render All, it is possible to create animations where the camera moves through the model as in a walk-thru or fly-thru animation. There are several steps to creating the final animation but the most important step, Render All, works without having to resort to patching various models and scenes together.

When invoked, Render All renders each scene. To save time, only the first scene's geometry is processed. Each subsequent scene's camera view is then rendered. One draw back to this method is that object animations can not be created with Render All. You are limited to camera animations. Render All saves each rendered scene's JPG image to a designated folder. When it is complete, you can take all the images that were rendered and use Windows or Mac programs like Movie Maker or Quick Time Pro to create a video animation. The idea is that each scene in SketchUp is like a frame in a movie. When each scene is rendered with Render All, each JPG image can be used as a frame. When "stitched" together with Movie Maker or Quick Time, a walk-thru video animation is created. With 1.7.2's improved Render All function, the process is quite simple.


https://www.suplugins.com

Phlatboys Balsa Buddy Preview


I was reading the phlatforum and came across this post from September. It looks like Mark & Trish are working on a new machine which will be named the BalsaBuddy.

The BB looks like a small version of Phlatboys Phlatprinter foam cutter; but is designed for cutting hard materials such as plastic and wood.

In Mark's words:

You will still be able to cut foam but as well we want to be able to cut lite ply, plastics, etc.. :) (Not sure of all the cool materials we will be able to cut with this one yet :D )

The tool on this machine will be interchangeable from the Dremel to the Rotozip direct face mount on the z gantry to allow for larger collet sizes which will open us up to a whole new level of bit selections!

Right now the dimensions are at 18.5" for the Length, 9.5", Depth 13" Height (without handle)

The cutting material width max is 12.5" The height is 0.5" but I am working on moving that up.

All axis will be geared using belt and pulley reduction. The z will use amce geared as well.

These are all target sizes and components for this machine as we start the testing phase there will be changes I'm sure, but its going together nice and compact and really looking strong.

I have left several key features off of the above picture :) I don't want to show too much at this stage and spoil the surprise.

You really can't get an idea of just how small the BalsaBuddy is until you see someone holding it so I am going to try and get Trish to take a pic for us. :)

Thanks guys
Mark


There's no word on when the machine will be available.

I've blogged about the Phlatboys machines in the past because I think they're brilliant. For about $1,000 you can have a dremel-powered, 3-axis cnc router that fits on a table, and best of all, you can cut designs made in SketchUp.

And although the machine was designed originally for cutting out remote-controlled airplanes from foam, the potential applications are endless - just check out the gallery and videos.

ICEVision: Explore Your Model in a 3D Game Environment



From the ICEVision site:

ICEvision Viewer allows you to explore Revit, AutoCAD, SketchUp Pro and ICE 3D models in a Dynamically Rendered 3D window.

Through our patented use of 3D video game technology, you are free to explore your model in a natural manner, simply by walking into your design and taking a look around.


[ www.ice-edge.com ]

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